In 1984 Sierra On-Line with Roberta Williams partnered up with the Walt Disney studios to do a few educational titles.
The first title of the joint effort was Mickey’s Space Adventure, released in 1984 for the Commodore 64.
The game features Disney characters Mickey Mouse and Pluto, with an optional cameo by Minnie, It was actually the very first computer game to feature everybody’s favorite mouse. The game was written by Roberta, Disney shared artwork and the music was done by Al Lowe, of future Leisure Suit Larry fame.
Mickey teams up with Pluto in search for the seven crystals that were stolen from Oron by an inter-planetary space thief, its segments are scattered around the solar system. Without the crystal, the citizens of Oron have no idea about their history, not only will Mickey have to put the crystals back together again, but they must be put together in the correct order.
The game will take you on a journey to the nine planets of our solar system (yes it was in a time where Pluto was still classified as a planet).
On most screens, the game tells you what the screen is about, whereas on others, you are presented with information on the planets.
Winnie the Pooh in the Hundred Acre Wood was written by Al Lowe and released for the Commodore 64 in 1984.
The game uses the same engine that Al developed for his earlier educational title, Troll’s Tale. Again, Disney shared artwork from their Pooh movies with the production team.
Pooh has to find objects, that the wind has scattered all across the Hundred Acre Wood, and determine who the proper owners are, and return them.
The game is populated with characters from A.A. Milne’s Winnie the Pooh series of short stories and along the way you’ll meet all the familiar faces including Eeyore, Owl, Tigger, and Piglet.
Donald Duck’s Playground also written by Al Lowe and released for the Commodore 64 in 1984. The game won several awards from educational software magazines as the best educational game of the year.
The game features you as Donald Duck, working at four different jobs, to earn money so you are able to buy items for the playground of your nephews (wonder if they deserve it). Each job takes from one to eight minutes and are arcade oriented mini-games for kids and features cute bright graphics and animations.
The game teaches many small lessons throughout; like when Donald looks left and right before crossing the rails – and when the cash desk either wants the exact money or you need to take out the change correctly.
The game was ported to Sierra’s AGI interpreter for release on the Apple II, IBM/PC compatibles, Amiga, Atari ST, and TRS-80 CoCo in 1986.
Top row: The original releases for the Commodore 64, all released in 1984.
Middle row: The AGI re-releases for the Tandy Color Computer, released in 1986.
Bottom row: U.S. Gold published titles, for the Commodore 64 UK market.
Sierra On-Line, Roberta and Al did another Disney title in 1986 – you can see a few pictures here: Bits from my personal collection – The Black Cauldron